《星际争霸2:自由之翼

游戏评论马克·萨尔兹曼常识2022世界杯16强预测媒体
星际争霸II:自由之翼海报图片

常识告诉我们

13岁或以上
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具有成熟主题的特殊策略续作。

Mac窗户 2010

父母说

11岁+

基于7评论

孩子们说

11岁+

基于27日评论

我们是不是错过了什么关于多样性的东西?

研究表明,孩子健康的自尊与媒体的积极形象之间存在联系。这就是为什么我们在我们的审查中增加了一个新的“多样化表现”部分,并将持续推出。你可以帮助我们帮助孩子们建议进行多样性更新。

多还是少?

这是家长们的游戏指南。

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Did you know you can flag iffy stuff with Plus? Adjust limits for Violence & Scariness in your kid's entertainment guide. Join now

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社会评论

12岁+

试一试,但你必须在网上获得完整的体验。

如果你想玩游戏的时候不能一直上网……你肯定会失望的。这款游戏的吸引力主要集中在其庞大且具有竞争性的多人社区,单人模式则非常有限。哦,不要试图打败一个疯狂的AI。至少如果你不是很好就不会。这款游戏的社区比《使命召唤》要好得多,部分原因是它面向的是PC用户(游戏邦注:PC用户拥有更成熟的粉丝基础),但在某些方面仍然存在敌意。感情特别敏感的人应该远离多人游戏和多人聊天。如果你不是星际争霸的天才,那么你在排名阶梯上的跋涉将是艰难的,你将经常被称为“noob”(一个意味着新玩家的术语),通常会有贬义的含义。不要误解我的意思;Noob并不是有意要侮辱人,但很多人会这样使用它。其中一些例子包括“伙计,你这个混蛋,我不再和你玩了”。 At the end of games it's customary to say gg (which means good game) but particularly troll'ish players, especially those who feel like they've been cheesed or hustled, will feed you a variant like "gg B--". I am occasionally guilty of it myself. Oh and prepare to lose. A lot. And by a lot I mean on average about 50% of your games. Some of them simply won't feel fair. If you get past the competitive metagame which is actually a professional sport, you can try out the custom games (they've done some spectacular things with starcraft). Don't believe me? Think I'm exaggerating? There have been first person shooter mods, albeit not very good, based on starcraft. There are DotA ripoffs and Diablo clones, rpgs, Civ clones, tower defense, counterstrike starcraft edition, etc. etc. My personal favorite doesn't deviate away from the starcraft metagame too much; it's team monobattles. You work on a team of 4 against another team of 4 and each member is restricted to only building an army consisting of one type of military unit. The problem being that many units are hard counters to others so you need to communicate and coordinate with your teammates. It builds character. As for positive role models...well...I can think of Matt Horner, and to a lesser extent Valerian Mengsk, who is using his power for "good" in that he's purifying Char, the zerg homeworld. Otherwise, the protagonist who's supposed to be Jim Raynor...is an alcoholic mess of an individual who in my opinion was simply a massive jackhole many a time. And hey, regarding the violence, the protoss deaths are the least violent. However, if you do have models turned on to a high setting (basically default graphics medium or above, for the less graphically literate), terran biological unit deaths are rather violent. For example, if fried by laser or flame type weaponry biological units will flail in agony before collapsing in a charred mess. If attacked by explosives they will...well, basically fall apart. If attacked by blade-like weaponry marines and marauders can be cut in half for examples. ALL zerg units...almost NO exceptions, die very gruesome...and frankly unrealistic...deaths, for example the ultralisk splits apart and you can see all of its internal organs. When zerg buildings "die" they leave behind a gory mess. The violence part of the game makes a lot of M-rated games feel lightweight, but hey I ain't complaining.

这个标题有:

太多暴力
骂人话太多
酗酒/吸毒/吸烟
12岁+

最好的电子竞技任何人。

毫无疑问,SC2游戏的目标是活跃的头脑;你在“思维循环”(采矿、建设、生产、侦察、战斗)中取得的成就越多,你就越能发展出一种高节奏的多任务感。这并不是结束,与此同时,你必须有创造力,关于你对手的有限信息让你想知道该做什么,什么时候做以及如何做。我认为游戏中的竞争性会让一些有安全问题的孩子气馁,从这个意义上说,游戏可以帮助孩子们克服不安全感,培养他们尽最大努力并不断提高的决心。SC2是理论、练习和持续实践的结合。作为额外的奖励,SC2的社区是巨大的,我们希望变得更大:现场事件,广播事件,本地锦标赛,回放,评论员,分析,讨论,比赛

这个标题有:

伟大的榜样
骂人话太多

游戏细节

  • 平台Mac窗户
  • 主题语言与阅读:听从指示,阅读,社会研究:探险,地理,科学:能源、地质、岩石和矿物
  • 技能思考与推理:分析证据,应用信息,策略,创造力:头脑风暴,开发新的解决方案,进行新的创作,协作:合作,共迎挑战,团队合作,技术技能:数码创作、科技应用、自主性:确定优势和劣势,时间管理,努力实现目标
  • 网上吗?:网上发售
  • 出版商暴雪娱乐公司
  • 发布日期: 2010年7月27日
  • 类型即时策略(RTS)
  • ESRB分级: T代表血和血腥,语言,暗示性主题,使用酒精和烟草,暴力
  • 最后一次更新: 2016年8月30日

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